6. Final Administrative Phase

In this Phase, the phasing faction performs some final tasks before ending its Faction Turn.

6.1 War & Peace Segment

The phasing faction performs the following in the order listed:

Step 1: It may declare war on Neutral Minor Countries.
Step 2: It may reduce the level of Truce markers.

6.1.1 Declare War

The phasing faction may select a Neutral Minor Country and activate it. If an Allied faction made the selection, it is activated as an Axis Country. If the Axis faction made the selection, it is activated as an Allied Country – see 13.5 to determine the Minor Country’s alignment.

Clarification

Note this activation may end a Policy (13.6.1.2).

If a country is activated as an Axis Country during the War & Peace Segment, the Axis faction may place a No Occupation marker (14.24) in its capital.

After the Minor Country is set up (13.7), the phasing faction may declare war on another Neutral Minor Country. He may continue in this fashion as long as he wishes to do so.

Clarification

The Axis faction does not declare war against Britain, Russia, the US, or any active Allied Minor Country. Similarly, Allied factions do not declare war on Japan or any active Axis Minor Country.

Declare War Restrictions:

  • If Pre-War is in effect, a faction cannot declare war in its War & Peace Segment.
  • If Limited War is in effect, an Allied faction cannot declare war during its War & Peace Segment.
Clarification

Remember, during Total War the Western faction can’t declare war on a country at the end of its Faction Turn and have Soviet units move into it in their upcoming Faction Turn (3.1.4).

6.1.2 Reduce Truce Markers

The Posture Display may contain Truce markers that affect the Allied factions. These Truce markers may be adjusted during play.

In the War & Peace Segment of a Seasonal Turn, the phasing faction may reduce all Truce markers affecting an Allied faction by one level.

In the War & Peace Segment of a Non-seasonal Turn, the faction player may reduce all Negotiation markers (only) affecting an Allied faction.

Example: It is a Non-seasonal Turn and there is an Armistice marker in Russia’s Posture Box, and a Negotiation marker in the British and US Posture Boxes.

Because it is a Non-seasonal Turn, the Axis faction cannot reduce the Armistice marker affecting Russia. If the Axis player chooses to reduce the Negotiation markers, he must reduce them both – he is not allowed to reduce Britain’s but leave the US alone.

The Soviet or Western faction can reduce Truce markers affecting their respective faction only. The Axis player may reduce markers affecting either or both Allied factions.

Clarification

Note that the non-phasing faction has no control over these reductions.

A Truce marker is reduced as follows:

  • Remove a Reassess Policy marker and place an Armistice marker in the same Posture Box.
  • Flip an Armistice marker to its Negotiation side.
  • Remove a Negotiation marker
Clarification

Reassess Policy and Armistice Truce markers have red borders to remind you they can only be reduced on Seasonal Turns. Also, all three Truce markers have a red, yellow, or green stoplight icon to show how close you are to fighting again.

6.2 Conditional Events Segment

The phasing faction performs the following in the order listed:

Step 1: It must check each of its Permanent Conditional Events (16.1, 16.3, 16.5) in the order they are listed. Only the phasing faction’s Permanent Conditional Events are checked.

Clarification

You do not check Axis Permanent Conditional Events during the Western or Soviet Turns.

Step 2: It must check any events listed under Conditional Events Segment on its Current Card.

Important: Unless otherwise restricted or not possible, if a Conditional Event’s conditions are fulfilled, that event must be implemented. The results of one event must be implemented before the next event is checked.

If an event calls for a roll on a Political Event Table, do not apply any Political DRMs unless specifically stated otherwise.

Conditional Replacements: These are received in each Conditional Event Segment, provided their conditions on the Current Card are fulfilled. They are placed per Placing Replacements (1.3.4).

Clarification

So, unlike Seasonal Replacements, you can receive Conditional Replacements each Turn of a Season.

Eliminating Steps: If the elimination of steps is required, see 4.2.6.2.

© AE Conditional Events: Each faction must perform all Conditional Event checks on the TK map before performing them on the DS map. The effects of a Conditional Event apply only on its map unless specifically stated otherwise.

© Example: When the Soviet faction performs Emergency Mobilization in TK (16.5.3), the Axis faction cannot apply the free Influence event it receives to a Minor Country on the DS map.