
12. War State
Each scenario’s setup will indicate a War State that is in effect at the start. It will be Pre-War, Limited War, or Total War. Only one War State is ever in effect at a time, though it may change during the game.
War State is tracked on the War State Display, using the Europe War State marker.
Changing War States: If a new War State goes into effect, all previous War State rules immediately cease to apply. The new War State rules apply until a different War State goes into effect. There is no going back to an earlier War State.
Pre-War ends and Limited War goes into effect when any of these events occurs:
- △ Axis faction plays card 2a Army Plan Adopted or 2b Navy Plan Adopted.
- Any Allied Country has a Posture of War.
Pre-War or Limited War ends and Total War goes into effect when any of these events occurs:
- △ The Axis faction plays card 28a East Wind Rain or 28b North Wind Cloudy.
- △ The Western faction plays card 35a Arsenal of Democracy or 35b US Victory Program.
- The Axis faction makes an illegal Current Card play (1.1.1).
© Separate War States: In AE, each map has its own War State. The War State on one map may trigger certain events on the other, but they are otherwise totally separate.
© Example: At the start of the 1938 scenarios, Limited War is in effect in DS but Pre-War is in effect on the TK map.
12.1 Pre-War Effects
Asia at Peace: The Axis faction cannot end a Policy by performing certain “voluntary” actions (as defined in 13.6.1.2).
An “involuntary” action (as defined in 13.6.1.2) that ends a Policy is okay.
No faction can Declare War in its War & Peace Segment (6.1).
No unit can move or attack outside of its Country or Dependent. No support unit or Airdrop marker can be placed in a hex, Naval Zone Box or Strategic Warfare Box.
A Convoy marker can be placed in a Convoys Box.
Option Card Selection Restrictions: A faction can only select a blue Pre-War option card.
12.2 Limited War Effects
When Limited War goes into effect: Each faction immediately places in the Delay Box any Outbreak of War units it has in the Conditional Event Box.
No Allied Declarations of War: The Allied factions cannot Declare War in their respective War & Peace Segments (6.1).
Anything else that allows an Allied faction to declare war is okay.
Option Card Selection Restrictions: A faction can only select a blue Pre-War option card or gray Limited War option card.
Policy Movement Restrictions: Policy Affected Countries may be restricted in their ability to enter other Countries. See 13.6.1.1.
12.3 Total War Effects
△ When Total War goes into effect: Immediately perform each of the following steps in order:
Step 1: If Total War goes into effect directly from Pre-War, each faction immediately places in the Delay Box any Outbreak of War units it has in the Conditional Event Box.
Step 2: The Axis faction must remove all Disputes, Peace, Quarantine, Resistance, and Treaty Policy markers from the Posture Display.
Step 3: The Axis faction may remove any Acceptance Policy markers from the Posture Display.
Step 4: The Axis faction may remove any Neutrality or Surrender Policy markers from the Posture Display, provided he places the appropriate Government marker in the Delay Box (14.22). The Axis faction cannot remove a Surrender Policy marker if its corresponding Enforced Peace marker is on the Turn Track.
Step 5: The Axis faction may remove any Truce markers from the Posture Display
Step 6: Place the Increase USCL marker three Seasonal Turns ahead on the Turn Tracks.
© Example: If Total War goes into effect in the Nov-Dec 1941 turn, the Increase USCL marker is placed in the Aug-Sept 1942 Box.
Step 7: If any of Britain, Communist China, Nationalist China or Russia are PACs, place the respective British, Communist Chinese, Nationalist Chinese and/or Russian Entry marker(s) 15 Seasonal Turns ahead on the Turn Track.
Example: Total War goes into effect in the Nov-Dec 1941 turn and there is a Neutrality Policy marker in Russia’s Posture Box, which the Axis faction declines to remove in Step 4. The Russian Entry marker is placed in the Aug-Sept 1945 Turn Track Box.
* Step 8: If European Total War is not already in effect, decrease the ESV by 2 and place European Total War markers in the European War Box of both Allied factions.
© Step 9: Place the US Entry marker one Seasonal Turn ahead on the TK map. Do this even if the US Entry marker is already on the TK turn track for some later Seasonal Turn.
In other words, move the US Entry marker forward to the next Seasonal Turn if necessary.
© Example: In the historical instance, the US Entry marker is in the Mar-Apr 1942 box on the TK Turn Track when Total War breaks out on the DS map in Nov-Dec 1941. The US Entry marker is not moved, because it is already one Seasonal Turn ahead.
However, let’s say Total War broke out on the DS map in Aug-Sept 1941. In this case, the US Entry marker would be moved to the Nov- Dec 1941 Box on the TK Turn Track.
Step 10: Place the V-J Day marker 16 Seasonal Turns (i.e., four Years) ahead on the Turn Track.
Example: If Total War begins in the Nov-Dec 1941 turn, the V-J Day marker is placed in the Nov-Dec 1945 Turn Track Box.
Policy Movement Restrictions: Policy Affected Countries may be restricted in their ability to enter other Countries. See 13.6.1.1.
△ Conditional Events Triggered: If they have not yet occurred, the following Events will be triggered in their factions’ next Conditional Events Segment: